Merhabalar Sonunda Program Çıktı!

Artık Autodesk 3dsmax 9'dan sonra 10 beklerken Autodesk tüm programlarda uyguladığı mantığı ile 3dsmax geleneğine bir son verdi ve bugün itirabiyle satılabilir Autodesk 3dsmax 2008 versiyonunu çıkardı. Zamanımın çok fazla olmamasından dolayı size yeni özellikleri sadece copy-paste ediyorum. İlgili linki de altta bulabilirsiniz.
Highlights
Achieve stunning results in less time with Autodesk® 3ds Max®
software. 3ds Max 2008 dramatically improves your productivity by
streamlining the process of working with complex scenes. This is
achieved through significant performance improvements—in areas such as
viewport interaction, interactive transform and material assignment—as
well as through the addition of new, artist-friendly UI and scene
management features. The release also marks the launch of Review, a
toolset that delivers interactive previewing of shadows, the 3ds Max
sun/sky system, and Architectural and Design material settings.
In addition, 3ds Max 2008 delivers enhanced support for complex
pipelines and workflows—a new, integrated MAXScript ProEditor makes
extending and customizing 3ds Max easier than ever. Plus, enhanced DWG™
file-linking and data support strengthen interoperability with
applications such as AutoCAD® 2008, AutoCAD® Architecture 2008, and
Revit® Architecture 2008 software products. Finally, the release
contains numerous Biped improvements, including new ways of layering
character motion and exporting it to game engines, as well as tools
that give animators new levels of flexibility with regards to their
Biped rigs.
Key New Features and Enhancements
Accelerated Performance
The integration of new technology into the software’s Adaptive
Degradation System improves interactive performance by automatically
simplifying scene display to meet a user-defined target frame rate. You
control how 3ds Max adjusts scene display—whether the smallest objects
are hidden, or distant objects have less detail, etc.—and 3ds Max
calculates how best to achieve it. When combined with the new Direct3D®
mesh caching that groups objects by materials, the result is that tens
of thousands of objects can be just as interactive as ten objects. In
addition, loading, arrays, Autodesk® FBX® and OBJ export, and other
areas of the software perform significantly faster.
Scene Explorer Scene Management
3ds Max 2008 delivers Scene Explorer, a robust new tool that provides
you with a hierarchical view of scene data and fast scene analysis,
along with editing tools that facilitate working with even the most
complex, object-heavy scenes. Scene Explorer gives you the ability to
sort, filter, and search a scene by any object type or property
(including metadata), with stackable filtering, sorting, and searching
criteria. This new tool also enables you to save and store multiple
Explorer instances and to link, unlink, rename, hide, freeze, and
delete objects, regardless of what objects are currently selected in
the scene. You can also configure columns to display and edit any
object property, and because this feature is scriptable and SDK
extendable, you can use callbacks to add custom column definitions.
Review
This powerful new toolset gives you immediate feedback on various
render settings, enabling you to iterate rapidly. This means you can
now quickly hone in on your desired look without waiting for a software
render—perfect for over-the-shoulder client/boss feedback sessions and
other iterative workflows. Based on the latest game engine technology,
Review delivers interactive viewport previews of shadows (including
self-shadowing and up to 64 lights simultaneously), the 3ds Max sun/sky
system, and mental ray® Architectural and Design material settings.
MAXScript ProEditor
3ds Max 2008 marks the debut of the new MAXScript ProEditor. This
intuitive new interface for working with MAXScript includes multilevel
undo functionality; fast, high-quality code colorization; rapid opening
of large documents; line number display; regular expressions in
search/replace; folding of sections of the script; support for user
customization; and many other features.
Enhanced DWG Import
3ds Max 2008 delivers faster, more accurate importing of DWG™ files.
Significantly improved memory management enables you to import large,
complex scenes with multiple objects in considerably less time.
Improved support for material assignment and naming, solid object
import, and normals management facilitate working with software
products such as Revit Architecture 2008. Plus, a new Select Similar
feature identifies all objects in an imported DWG scene that contain
characteristics similar to those of a selected object. This capability
lets you select and edit multiple imported objects
simultaneously—dramatically streamlining DWG-based workflows.
Artist-Friendly Modeling Options
3ds Max 2008 gives you a more streamlined, artist-friendly modeling
workflow through a collection of hands-on modeling options that let you
focus more on the creative process. These options include selection
previewing and the ability to have existing modeling hotkeys and pivots
become temporary overrides.
Biped Enhancements
This latest release provides you with new levels of flexibility with
regard to your Biped rigs. A new Xtras tool lets you create and animate
extraneous Biped features anywhere on your rig (for example, wings or
additional facial bones) and save them as BIP files. These files are
supported in Mixer and Motion Flow, as well as in Layers, where new
layering functionality enables BIP files to be saved as offsets from
each layer to isolate character motion. As a result, each layer can be
saved as its own asset for export into a game.
Expanded Platform Support
3ds Max 2008 is the first full release of the software officially
compatible with Microsoft® Windows Vista™ 32-bit and 64-bit operating
systems and the Microsoft DirectX® 10 platform.
32 ve 64 bit versiyonu beraber:
Ayrıca: 32 bit versiyon sade ve ilacı içinde:
Düzenleyen ugur - 18-Ekim-2007 Saat 13:46